I'm using the NED 1/3 arc second data set to generate tiles to zoom level 15 for Cape Canaveral in Florida, and finding that the terrain looks accurate in appearance, but the elevation is too high by roughly 30m. The Cesium AGI STK World Terrain set uses NED data as well, and I can see the exact same artifacts and characteristics in the terrain I'm generating as that in the AGI data, except for the elevation difference, so it looks like we're working from the same data. Is there a parameter or step I'm missing when generating terrain tiles?
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