
I came across this map and would like to replicate the textured styling found along the borders. I'm starting with a multipart polygon but my process has perhaps too many steps. I'm using QGIS 2.8.2.
- Processing algorithm: Convert original polygon to lines
- Processing algorithm: Fixed distance buffer
- Clip buffer using the original multipart polygon
- Style the clipped buffer with Line Pattern Fill, adjusting transparency, line width, etc.

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