How to compute Straight Skeletons using Python?

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Is there a Python package which provides an implementation of a Straight Skeleton algorithm?

I'm aware that the open source (C++) project CGALcontains an implementation but it seems like cgal-bindings doesn't include this CGAL package.

In any case, I would prefer a pure Python implementation which I could modify/extend to suit my needs.

While an implementation that can handle polygons with holes would be preferable, it's not strictly necessary.



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