GDB to Vector Voxel (and back)

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In Oasis montaj 8.5, you can create a vector voxel from Amplitude, Inclination, and Declination channels in a database using 3D > Voxel Conversions > GDB to Vector Voxel...



The reverse is possible as well.  Extract the inclination and declination of magnetization vectors derived from a VOXI MVI inversion so that you can view and query these values in a database. 

If needed, you can also calculate x,y,z from A (amplitude), D (declination in degrees azimuth), I (inclination, positive down) using these expressions:
x = A*cos(I)*sin(D)
y = A*cos(I)*cos(D)
z = -A*sin(I)

Refer to How to extract Inclination and Declination of Magnetization Vectors from VOXI MVI results for instructions on how to do this in previous versions of Oasis montaj.
 
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